Images are processed locally in your browser only. Max 40 MB, JPEG / PNG / WebP / GIF / AVIF.
Visual frequency (20–2,000 Hz) sets pattern density: low values give broad, slow, fluid forms; high values give tight, intricate geometry. A design control, independent of audio pitch.
Figures and eyes are drawn live by the shader and lit by the world around them: bass swells auras and pupils, music shimmers the musician's strings. Density sets rings / cells / spacing; symmetry folds Many Eyes and the Mandala. Eyes look toward your finger or cursor.
Sine tones generated locally in your browser (soft fade in/out). They are plain audio tones for listening and visual reactivity; no health, healing or other effects are claimed.
Audio never leaves your device. Bass drives zoom pulses and auras, midrange twists the geometry, treble sharpens detail and shifts colour, overall level adds glow; sudden bass jumps (onsets) fire a pulse. Reactivity sets the sensitivity. Without audio, an internal rhythm drives the motion.
Recording captures the artwork canvas only, never the interface, for the selected length (max 60 s), starting when you press Record. Press it again to stop early. Audio is included only when an audio file or microphone is connected and the box above is checked.
Performance Mode (the Full Screen button, top right) shows only the animation (full screen where the browser allows). To leave it: press Esc or L, or tap once and press Exit Full Screen.
Keys: Space pause · S surprise (???) · N next · M remix · H clean · L performance · F fullscreen · V vertical · P portal · R record · E export · 1–7 worlds · ? help